Randomly Generated Maps in CS:GO (Translated)


This is a translated version of Orelstealth’s original video here: https://youtu.be/106719fW24g
Download his procedurally generated AIM_ROGUE_INFERNO map here: https://steamcommunity.com/sharedfiles/filedetails/?id=2362387875

Huge thanks to friends who helped test the map and give ideas:
GabeFollower: @Gabe Follower
Ansimist: @Ansimist
DepoSit: @DepoSit
console_: @WhiteBox
Nexus: https://steamcommunity.com/id/Nexusov
napk1n: https://steamcommunity.com/id/napk1n_
Морозов(thanks for article about autocombine!): https://steamcommunity.com/id/untor

Huge thanks to Orelstealth for making this video! He gave me the original Russian script, Google translated it, then I edited it as best as I could to make it coherent and then Orel gave it one final check of approval.

0:00 – Movie
1:02 – Intro
2:34 – CS:S
2:52 – V1
3:49 – Problem with materials
4:31 – Lighting
7:27 – Random layout generation
7:58 – Bots
9:32 – Story
10:05 – Taking a break
10:49 – AIM map
13:15 – Source problems
14:38 – Focus on Inferno
17:21 – Seed generation
18:45 – 3 different layouts
19:50 – Conclusion