CS:GO VS Half Life 1 : Echoey sound


Where did the echoes come from? Does the source come from somewhere before Source? Time to find out.

Workshop map of the HL1 DSP map ported into CS:GO: https://steamcommunity.com/sharedfiles/filedetails/?id=1406158244
And with my adjusted sounds – https://steamcommunity.com/sharedfiles/filedetails/?id=1406159037

If you’re confused, my first video on CS:GO’s new reverb effects can be seen here: https://youtu.be/wlIgW9t-5zg

0:00 – Where did DSP effects come from?
0:47 – Half Life 1 examples
1:58 – CS:GO VS Half Life 1
4:32 – Let’s try and make CS:GO echoey!
5:50 – ‘Big’ and ‘Weird’ examples of DSP in Half Life 1

And if you really want to know what ‘Flocking’ is: https://youtu.be/ucPLCf05VrI

Check out my channels:
● 3kliksphilip: https://www.youtube.com/3kliksphilip
● 2kliksphilip: https://www.youtube.com/2kliksphilip
● kliksphilip: https://www.youtube.com/kliksphilip

Other information you might like:
● Website: http://3kliksphilip.com
● Twitter: https://twitter.com/3kliksphilip
● PC Specs: Ryzen 1800X, 32 GB RAM, Geforce 1080