I’ve Ported CS:GO to Source 2 myself… (Because Valve Didn’t)


Swap your CS:GO items: https://skinsmonkey.com/r/GABEN / CODE: GABEN

How I ported CS:GO to Source 2 before Valve / Why CS GO developers asked me to stop developing Counter-Strike: Source 2 / What difficulties we faced while porting CSGO to the new engine / And why engine update will not change anything / CSGO Source 2 Gameplay – Gabe Follower

Twitter – https://twitter.com/gabefollower
Email – contact@gabefollower.com

00:00 – CS:GO gameplay on Source 2
01:13 – How I ported CSGO into Half-Life: Alyx
01:56 – Garry’s Mod creators got S2 source code to create S&Box
02:40 – Start of CS:S2 development based on Team Fortress: Source 2
04:35 – What’s the difference between our project and the original CS GO
04:49 – How the spread and weapons settings work in Counter Strike
05:38 – Why we changed the buy menu
06:29 – Player hitboxes in CS:GO are different and how we fixed it
07:01 – Recreating agents animation Counter-Strike: Global Offensive
07:33 – Switching to the new Source 2 engine will not affect grenades
08:13 – What’s the advantages of developing in Garry’s Mod spiritual successor
08:46 – Developers from Valve asked me to stop development
09:55 – Why only Counter Strike Source 2 triggers them